According to the legends of Elnerth, a powerful mystic energy was flowing dangerously through the world. To avoid catastrophic events, that energy was split into six different parts called the Essences. Â
The Sanctuaries are the only way to channel the power of the Essences. Players impersonate the Keepers, each one is attuned to an Essence and rules over a Faction. The goal of the game is to destroy all the Sanctuaries of the opponent’s Faction, to become the only Keeper able to shape the fate of the world.