According to the legends of Elnerth, a powerful mystic energy was flowing dangerously through the world. To avoid catastrophic events, that energy was split into six different parts called the Essences.
The Sanctuaries are the only way to channel the power of the Essences. Players impersonate the Keepers, each one is attuned to an Essence and rules over a Faction. The goal of the game is to destroy all the Sanctuaries of the opponent’s Faction, to become the only Keeper able to shape the fate of the world.